Random ramblings of a software geek.
Sep 23, 2015 | Comments
It’s been a busy month and I’ve not had much of a chance to work on my app for a few weeks. So, the official ‘Week 1’ series of posts starts now with a bit of work I did on porting a T4 template from C# to F#.
Read MoreAug 29, 2015 | Comments
So far in this series, I’ve been talking about concepts related to re-building my mobile app - the why, what and how - and haven’t shown how I’d start implementing it. This post is about just that - the project/solution structure and how I’ve set it up in Visual Studio so I can build the rest of the app.
Read MoreAug 27, 2015 | Comments
One of the goals I had for this project was to apply a bunch of things that I’ve been learning about in combination. I’ve used one or more of these tools / technologies in different projects, but I’ve not had the chance to put them all together in a single project so far. These include things F#, Domain driven design (DDD), Command Query Responsibility Segregation (CQRS), Event sourcing, Xamarin, MVVMCross, Reactive Extensions framework etc.
Read MoreAug 25, 2015 | Comments
For this next release, I’d like to take on some of the most requested features on my uservoice site, and take the opportunity to learn about technology (that I’ve been only playing with so far) enough to put it into production.
Read MoreAug 23, 2015 | Comments
Before I talk about where I plan to go and how I’m thinking of (re-)building my All About Money app, it might to be good to get a sense of what the journey has been so far and what the app looks like in the Windows store - since that will help in identifying some (self-imposed) constraints.
Read MoreAug 18, 2015 | Comments
So, I’ve been developing this Windows 8.x ‘Metro’ app - All About Money - for a while now (first released a version in late 2012).
Read MoreAug 17, 2015 | Comments
Blog more than you tweet. Static blogs are great if you are a developer. Octopress is a good platform to setup a technical blog, but you need to know a bit about Jekyll & Ruby first. Read More